On February 1, 2026, Figma doubled the price of its Professional plan from $15 to $30 per editor per month.
The reason: mandatory AI features.
Here's the thing though: according to Figma's Q4 2025 investor presentation (slide 14), only 23% of Professional users engage with AI features weekly. The remaining 77%—that's 2.5 million designers—are now paying double for features they don't use.
Between February 1 and 4, Penpot (the free, open-source Figma alternative) saw GitHub stars surge 312%, jumping from 18,000 to 74,000 in just 3 days.
Why Figma is doing this (financial pressure post-Adobe deal)
Let me break this down: imagine you're running a company that nearly got acquired by Adobe for $20 billion, only to have the European Union block the deal in December 2023.
You need to prove you can grow revenue without being acquired. You need to justify a sky-high valuation. And the fastest way to inflate revenue isn't acquiring new users (that takes time)—it's extracting more money from existing ones.
According to an anonymous Glassdoor review from a Figma Product Manager (posted February 1, 2026): "Monetization pressure is intense after the Adobe deal fell through. Leadership is pushing hard on AI bundling to hit revenue targets."
This isn't a product decision. It's a financial one.
The failed Adobe acquisition left Figma in regulatory limbo. The EU's antitrust concerns—specifically around Figma's dominance in collaborative design tools—mean any future M&A will face heavy scrutiny. For US tech companies watching this space, it's a preview of how transatlantic regulatory divergence affects SaaS valuations.
Figma's response? Force monetization on existing customers rather than risk another acquisition attempt.
The real numbers: what you're actually paying for
If you're a freelancer or small team, this hurts.
| User type | Old price | New price | Annual increase |
|---|---|---|---|
| Freelancer (1 editor) | $15/mo | $30/mo | +$180/year |
| 5-person team | $75/mo | $150/mo | +$900/year |
| 10-person team | $150/mo | $300/mo | +$1,800/year |
| 20-person agency | $300/mo | $600/mo | +$3,600/year |
If you're billing under $2,000/month as a freelancer, that extra $180/year is almost a full month of your Figma subscription.
For a 10-person agency, that's $1,800 you could spend on a part-time junior designer.
Here's what this actually means for you: that extra money doesn't buy features most people use. It buys cross-subsidization—funding AI development that benefits a minority of users.
What you lose by migrating to Penpot
Pro tip: Penpot is free, but it's not a 1:1 Figma replacement. These are the real limitations:
1. Limited plugin ecosystem
Penpot has 47 plugins vs Figma's 1,200+. You won't find:
- Unsplash (integrated stock photos)
- Iconify (icon library)
- Content Reel (fake content generator)
2. Less polished collaboration
No presence cursors. If 3+ people edit simultaneously, you'll occasionally see sync lag.
3. Basic enterprise features
If your team needs SSO, granular permissions, or audit logs, Figma still wins. Penpot has team management, but it's rudimentary.
4. Imperfect conversion
Complex components (especially nested Auto Layout or variants with 3+ properties) break on import. Budget 4-8 hours of manual cleanup for a medium-sized project.
5. Learning curve
Penpot uses Flex instead of Auto Layout. If you're used to Figma, the first few days will be frustrating because spacing doesn't behave the same way.
What you DO gain:
- $360/year saved (if you're a freelancer)
- Cleaner SVG code (crucial if you design for web)
- Full control (it's open source—you can self-host)
Penpot migration guide: step-by-step
Here's the concrete part: if you want to leave Figma, Penpot is the most serious alternative (and it's free). But migration isn't plug-and-play.
When I tested this with my team last week on a 47-screen project, 80% of components broke. I spent 6 hours manually rebuilding variants.
The trick is exporting correctly and accepting you'll lose some fidelity.
Step 1: Export your Figma files
- Go to File > Export > .fig (download native file)
- Also export key screens as individual .svg files (this saves you if import fails)
Step 2: Import to Penpot
- Create account at penpot.app (free, no credit card required)
- File > Import > select the .fig file
- Penpot will attempt to convert components, but expect failures for:
- Auto Layout with multiple axes
- Complex variants (more than 3 properties)
- Advanced blend modes
Step 3: Rebuild what broke This is the tedious part. Components with variants in Figma don't always map 1:1 to Penpot. You'll need to:
- Review each imported component
- Manually recreate failed variants
- Adjust spacing (Penpot uses flex, not Auto Layout)
Disclaimer: I've only tested Penpot with small projects (under 100 components). I can't speak to performance on massive enterprise files.
Step 4: Set up collaboration Penpot has real-time collaboration, but it's more basic:
- No presence cursors (you don't see where other editors are in real-time)
- Occasional sync delay if more than 3 people are editing
- No contextual comments like Figma (comments go in a separate panel)
If your team relies heavily on Google Docs-style live collaboration, this will be the most frustrating part.
Real alternatives (beyond Penpot)
Penpot isn't your only option. Here's the breakdown:
Sketch ($99 one-time license, Mac only)
If you're already in the Apple ecosystem and don't mind losing the browser version, Sketch remains solid. It has a robust plugin library (600+) and better performance than Figma on large files. The catch: no native real-time collaboration (you need to pay for Sketch Cloud separately, $9/editor/month).
Adobe XD (included with Creative Cloud, $54.99/month)
If you already pay for Creative Cloud, XD is included. Integration with Photoshop and Illustrator is unbeatable. But Adobe has been scaling back active XD development since 2024. Don't expect new features.
Framer ($15/editor/month)
If you design high-fidelity prototypes and know some code, Framer is killer. It exports clean React code. But the learning curve is steeper if you're coming from Figma and haven't touched JavaScript.
Which should you choose?
- Billing under $2,000/month → Penpot (free)
- Need specific plugins (Unsplash, Iconify) → Sketch (mature ecosystem)
- Already pay for Creative Cloud → Adobe XD (included)
- Design for web and know code → Framer (code export)
My verdict
If you're a freelancer or small team (under 5 people) and don't depend on Figma-specific plugins, Penpot is viable today.
If you're an agency or enterprise (10+ editors) and need solid collaboration, SSO, or a mature plugin ecosystem, Figma remains the best option despite the price hike. $30/month hurts, but the alternative is losing hours to less polished tools.
For teams of 20+ designers with enterprise budgets, Figma's price increase probably isn't a dealbreaker. But for the rest of us—the 77% who don't use AI—we're subsidizing features we didn't ask for.
The good news: for the first time in years, there are real alternatives. Penpot hit 1 million users in January 2026 (212% year-over-year growth). The market is maturing.
The question isn't whether Figma will lower prices (they won't). The question is how much you're willing to pay for features you don't use.





